Bentley LumenRT Help

LumenRT Workflow

LumenRT transforms CAD/CG/GIS models into real-time 3D immersive scenes called LiveCubesTM. LiveCubes are completely self contained 3D environments that allow authors to place their models into a rich environmental context complete with plants, trees, terrains, water, skies, clouds, characters, and vehicles. Best of all, LiveCubes can be shared with colleagues, clients, and consumers as either standalone executables or streaming content across the web. There are two types of LiveCubes:

  • Authoring LiveCubes - Contain LumenRT scenes that are fully editable and run only with a copy of LumenRT authoring software.
  • Published LiveCubes - Are view-only versions of the source Authoring Livecube and can be shared with anyone as either self-extracting executable or via stream-in in web browser.

There are 3 fundamental capabilities or stages involved when creating and sharing LumenRT LiveCubes:

Import/Export - is the initial generation of a LumenRT scene which is normally done by exporting a model from a CAD/CG/GIS system or by importing models into LumenRT. Export CAD/CG/GIS models into LumeRT using LumenRT Export Plugins. If using a supported CAD/CG/GIS system with a LumenRT export plugin, LumenRT will launch automatically any time a file is exported. For more information about LumenRT Export Plugins, please refer to the Export Plugins.

Edit -With LumenRT, users can edit Authoring LiveCubes to move objects, add objects, sculpt terrains, adjust lighting, and create animation paths. A more in-depth discussion on each of the editing features and controls can be found in the Editing section.

Publish - LumenRT can generate HD images, videos, and shareable LiveCubes. A more in-depth discussion on the publishing features is found in the LumenRT Publishing section.

Although Share option of LumenRT allows Sharable LiveCubes to be streamed for viewing on the web or exchanged as self extracting viewable files that run standalone on a PC.